Gearsguy405's own site made specifically for PSP games of all kinds. Whether they be homebrews or official!
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Halo Solitude (Solitude) Update 4

Go down 
AuthorMessage
Gearsguy405
Admin
avatar

Posts : 34
Join date : 2010-03-10

PostSubject: Halo Solitude (Solitude) Update 4   Wed Mar 10, 2010 8:25 pm

Originally posted by SamUK.

Sorry for late update ( I had to redo it :S), a lot of fans of the mod may have noticed that the mod's name has hanged from Halo:Portable to Halo:Solitude. The reason of this change is that Halo portable was a codename for the project and since we didn't to much on the campaign we didn't want to call it something that bared little relevance to the story. Later along this update we will be talking about the story,but for now here are some pictures of my PSP running the mod (sorry for the bad picture quality)







This week we have another two maps show off. The first map that i will be showing you is made by one of our new team members Ceriux.Here is Ceruix's description of the map
Ceriux wrote:WIP so far, textures aren't finalized yet, but here's what i got.
I wanted it to look like an old facility that had been over grown on,
that way to give the players something new to see when playing.

The map is called overgrown.


The second map i will be showing you is called Separation .Look forward to seeing all this in the multiplayer beta ! Here are the screens



[/i]
Back to top Go down
View user profile http://pspcenter.forumotion.com
 
Halo Solitude (Solitude) Update 4
Back to top 
Page 1 of 1
 Similar topics
-
» New Halo toys - at the right bloody scale?!
» Update 10 o.O
» iOS6 Update Issues
» FYI: New CB11 and Gui12 update
» Immortal 2012a - new update

Permissions in this forum:You cannot reply to topics in this forum
Playstation Portable Center :: PSP Homebrew Updates :: Solitude-
Jump to: